Sumbrada is an essential training method to our system of Kali, and it is a training format that we employ in some way with every system of Martial Arts that we teach. Sumbrada is a structured way to develop one’s reflexes and speed learning, both in terms of offense and defense.
Inosanto LaCoste Kali 12 Stages Of Sumbrada
Below is the system of Sumbrada commonly taught at the Inosanto Academy. In our method, this is not a linear progression, rather it is a list of categories of training.
- 1 Block – 1 Hit
. - Hitting Block and Hit
. - 1 Block & Return 2-3 Hits
. - 1 Block & Return 2-3 Hits
- Negative to Positive
- Haga/Lansi to Tinudo (Confuse/Misdirect to True Hit)
- The use of Enganyo and Alanganin
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- Punyo & Sumbrada
- a. With Punyo Only
- b. With Dungab Only
- c. Punyo & Punyo Mix
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- Hubud with Punyo and Punta Sumbrada
. - Entrada Y Riterada
- Ranges: Moving in and out of Long, Medium and Close Ranges
- Break in – Break out: Entering during full power strikes, vary angles
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- Add to Contra Sumbrada
- Specified Targets: Hands, Knees, Vital Targets, Mobility Targets, Functionality Targets, Bony Targets, Vascular Targets
- Disarms
- Dumog: Chokes, Strangles, Wrenches & Breaks, Throws, Sweeps, Takedowns, Trips, Kunsi
- Harassing Strikes: Punches, Kicks, Elbows, Knees, Creative Striking
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- 1 Block and Hit Limbs
. - Using different weapons and receiving different weapons
- Single Stick/Single Sword vs. All formats
- Double Stick/Double Sword vs. All formats
- Stick & Dagger/Sword & Dagger vs. All formats
- Sword & Shield vs. All formats
- Staff vs. All formats
- Axe vs. All formats
- Flexible Weapon vs. All formats
- Improvised Weapon vs. All formats
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- Add different environments, counter with Dumog, with or without weapons
- Environmental Obstacles (things to step over, work around)
- Environmental Constraints (narrow passage, hallway, low ceiling, fence or hedge, doorway, trees, parking lot, etc.)
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- Sparring
- a. Non-contact distance sparring
- b. Light contact
- i). Middle and Close Quarter
- ii). Long range to limbs and hands
- c. Medium contact to all parts
- d. Medium to heavy contact with armor and head gear
- e. Heavy to medium contact (armor mandatory) all elements
Progression of Drills
There is a lot of material in Sumbrada, which is one of the reasons why we spend so much time in this training format. To prevent new students from being overwhelmed, we will introduce the drills in a limited way, and progress as they understand the technique and principles involved. Before students can engage in higher levels of training, they first have to learn the structure.
Top 3
Feed/Response
1. FH Vertical Downward Strike -> Roof Block
2. Inside Sweep <- Level FH Strike
3. Level BH Strike -> Outside Sweep
Switch Roles
Bottom 3
Feed/Response
1. FH Vertical Downward Strike -> Roof Block
2. Inside Sweep <- Level FH Strike to Leg
3. Level BH Strike to Leg -> Low Outside Sweep
Switch Roles
Box Pattern (5 Count)
Feed/Response
1. FH Vertical Downward Strike -> Roof Block
2. Inside Sweep <- Level FH Strike
3. Level BH Strike -> Outside Sweep
4. Wing Block <- Straight Thrust to Solar Plexus or Low FH Strike
5. BH Vertical Downward Abaniko to Head -> High Shield
Switch Roles
Hubud
Hubud is large category of empty-hand drills that develop ambidexterity, timing and coordination, as well as In terms of what we do most commonly in class, there are four Basic Cycles to Hubud, each cycle teaches a different lesson in terms of distance and trapping. After a student can do each of these on both sides, they will progress to learning switches, moving between routes, and adding variables.
Downward Cycle
Punching Cycle (Dungab)
Backhand Cycle (Ordabis)
Elbow Cycle (Ciko)
Sumbrada Patterns by Weapon Format
When students have mastered each of these formats and are able to transition seamlessly among them, we have the complete game, what we refer to as “Juego Todo” or “Play Everything.” Consider the following as a checklist to mark your progress:
Solo Olisi
- Top 3
- Bottom 3
- Box Pattern
- Opposite Hands Drills
- Open Game
- Opposite Hands Open Game
- 7 Step Bigay Tama Drill
- 3 for 3
- Controlled Sparring
Doble Olisi
- Top 3
- Bottom 3
- Box Pattern
- Opposite Hands Top 3
- Opposite Hands Bottom 3
- Open Game
- Opposite Hands Open Game
- 7 Step Bigay Tama Drill
- 3 for 3
- Sumbrada + Sinawali
- Abecedario + Sinawali
Solo Daga
- 1 for 1 – Simple Traps
- Block-Pass-Catch (Hubad/Segung)
- Basic Punto Sumbrada
- Adding Slashes & Rides
- Mano a Daga (Knife Tapping)
- Hubad to Drawn weapon
- Controlled Sparring
Espada / Capa
- No Contact Sumbrada
- Cutting the Arm Sumbrada
- 3 for 3
Olisi y Daga
- Dikit/Estokada – Laban Laro Drill
- Variables
- Reverse Daga Grip
- 3 for 3
Corto Mano
- Simple Traps (Eskrima Drills)
- Block-Pass-Catch
- Pass-High-Low
- 1-4-1
- Atoppy-Punyo-Abaniko Cycle
- Kali Punyo Sumbrada
- Opposite Hand Drills
Unusual Weapon Formats
- Tonfa / PR-24
- Improvised Weapons
- Hubud with Flexible Weapons
- Palm Sticks
- Walking Stick
- Sarong Hubad
Sibat/Dos Manos
- Top 3
- Bottom 3
- Open Game
- 3 for 3
- Alternate Grips (Thirds, Long, Close, Reverse)
- Staff Circling
- Sibat Chi Sao (Sectoring/Preempting)
Karasak (Shield Stick)
- 1 for 1
- 3 for 3
- Top 3
- Bottom 3
- Open Game
- Stick & Shield
- Spear & Shield
Mano a Mano
- Jab-Catch-Jab Drills (Contra Sumbrada)
- Hubad
- Downward Cycle
- Punching Cycle
- Ordabis/Sat Sao Cycle
- Ciko Cycle
- Foot to Hand Hubad
- Double Pak Cycle
- Hampak Drill (on Cross & on Lead Hook)
- Kali Single Arm Drill
- Kali Push Hands
- Related Jun Fan Drills
- Lop Sao Drill
- One Sided
- Alternating Sides
- Wedge-Pak-Wedge Drill
- Straight Blast Drills
- Harmonious Spring Drill
- Doan Chi Sao
- Chi Sao
- Lop Sao Drill
- Lower Body Drills
- Silat Foot Sweep Sumbrada
- Harimau Kicking Sumbrada
- Chi Gerk
- Seek the Path
- Grappling Focus Drills
- Grip Fighting
- Upper Arm Control Game
- Single Arm Neck Tie
- Double Arm Neck Tie
- Pummeling
- Seal Defense
- Plumm
- Billy Goat (Head Positioning Game)
- Buno (Dumog Contradas)